Spoiler warning! This article contains spoilers for the plot of the Lost Kingdoms series, although it's {{CURRENTYEAR}} and you should go play it by now.
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The translations of the Japanese text are unofficial, so they may contain errors.
This page is for the transcript of the original Lost Kingdoms game.
Main Story
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"The disappearance of a small forest was the first sign of the approaching evil. One morning, villagers awoke to find a wall of fog where the forest had been. Some men that ventured into the pitch black mist were never heard from again...
It would not take long for the mist to enshroud the entire village. Where there had once been life now there was nothing but mist which turned day into night.
By ancient covenant, the rulers of the Five Kingdoms had banned all interaction between their nations. Now, the Five Kings abandoned their isolation and met to look for a solution. Sadly, none could offer a plan to defeat the fog.
Terrifying rumors spread throughout the land. Some whispered tales of an ageless evil reawakened..."
– The prologue of Lost Kingdoms.
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"Clear Conditions
Find the Runestone
A dark fog encircles the Castle of Alanjeh. The Princess races to the Royal Treasury to keep the promise she made to her father."
– Alanjeh Castle level description, World Map
An Alanjian Warrior scout runs towards the throne room. He stumbles inside as the doors open, then he kneels while giving an urgent report to Katia, the Princess of Alanjeh, who is sitting on the throne during the absence of her father, King Feobane.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Princess Katia, our worst fears have come true!
The Black Fog is at the gates of the Castle!"
– The Alanjian Warrior scout
Shocked by the scout's words, Katia stands up. She places her right hand on her collar as she looks up, recalling her father's words."{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Katia… The Black Fog must be stopped. We will not be safe here forever…
I would not leave you here alone, but a king's first duty is to his people. You will understand some day.
If the castle is attacked, find the Runestone and flee. Guard it with your life, daughter."
– King Feobane (flashback)
After this point, the cutscene ends and the Katia can explore the level. If the player chooses to do so, Katia can talk to the scout and the other Alanjian Warriors stationed around the level, or interact with the map in the center of the level and the tablets on the walls of the Royal Treasury for additional lore.""The throne room has nine Alanjian Warriors Katia can talk to. This also includes the scout.
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"The Black Fog is upon us! It laps against the very walls of the castle!"
– The Alanjian Warrior scout
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"First a forest… Then a lake… Then an entire village… Vanished! Swallowed up by that fog…"
– The first Alanjian Warrior on the left side of the throne room
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"The Black Fog has appeared all over Argwyll. They say no one has ever entered the fog and returned alive…"
– The first Alanjian Warrior on the right side of the throne room
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"Is this the end for our fair kingdom?"
– The second Alanjian Warrior on the left side of the throne room
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"They say the fog first appeared in Bhashea. One day there was a forest, the next day, it was gone."
– The second Alanjian Warrior on the right side of the throne room
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"How can our world be coming to an end? Have we angered the gods somehow?
I guess the legend of the Runestone was nothing more than a child's tale after all…"
– The third Alanjian Warrior on the left side of the throne room
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"There has been no word from Bhashea for weeks now…"
– The third Alanjian Warrior on the right side of the throne room
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"The Runestone has been with the Royal Family for hundreds of years…
As long as we have the Runestone, the Kingdom will have peace and prosperity. Or so it's said."
– The fourth Alanjian Warrior on the left side of the throne room
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"The Black Fog brings with it strange creatures… It's not safe to go outside, Your Highness."
– The fourth Alanjian Warrior on the right side of the throne room
Once Katia leaves the throne room, she can speak to more Alanjian Warriors.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"The Royal Treasury? I wouldn't know, Your Highness. I have never been in the Treasury."
– An Alanjian Warrior on the left side by the doors of the throne room
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"The Royal Treasury holds the Runestone of Alanjeh. I just wish I knew what that was…"
– An Alanjian Warrior on the right side by the doors of the throne room
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"The King said all five kingdoms have to join together or we'll all be doomed."
– The Alanjian Warrior on the left side at the end of the hallway to the throne room
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"Fear not, Your Highness. Lord Unther is with the King, and no one has ever beaten Unther in a fight."
– The Alanjian Warrior on the right side at the end of the hallway to the throne room
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"Long, long ago, the kings of the Five Kingdoms signed a sacred covenant.
The covenant prohibited them from interfering with each other. We've had peace ever since. Until now…"
– The Alanjian Warrior on the left side before the stairs to the Royal Treasury
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"I wish the King had not left us to investigate the Black Fog. What will we do without him?"
– The Alanjian Warrior on the right side before the stairs to the Royal Treasury
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"According to legend, each of the Five Kingdoms was given a Runestone to protect."
– The Alanjian Warrior on the left side by the exit
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"I've never actually seen the Runestone. It must be very special, though. It's always locked up in there."
– The Alanjian Warrior on the right side by the exit
If Katia tries to leave the castle without the Runestone, the game will prevent her from exiting. One of the two Alanjian Warriors stationed nearby will speak to her as this happens.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"I'm afraid I cannot let you pass, Your Highness. It is too dangerous outside."
– An Alanjian Warrior by the exit
By interacting with the glowing dome in between the halls to the throne room, Royal Treasury, and the exit of the level, a textbox will explain what the dome is.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"This is a map of Argwyll. The positions of each of the Five Kingdoms are laid out on the map."
– Map explanation text
After entering the Royal Treasury, Katia can interact with two tablets on the walls that contain lore.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"We, the Runestone Bearers, hereby divide the Land into five realms, as proscribed by the Great One.
We swear by the Runestones that we will uphold this sacred Covenant from now until the end of the world."
– A tablet on a wall in the Royal Treasury
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"The Great One said unto us:
I present you with these five Runestones, to protect you from He who would destroy you.
You and your heirs are charged with the task of guarding the Runestones for all eternity.
Honor your duty and you shall be rewarded with everlasting prosperity."
– Another tablet on a wall in the Royal Treasury
Once Katia opens the chest in the Royal Treasury, the Runestone will attach itself to her hair. Afterwards, two hostile
Skeletons will appear, teeth chattering and sabers in hand. She turns around as she hears them, then backs up frighted once she sees them. Before they can attack, a voice calls out to Katia and Birdman card materializes and spins around as it floats in place before her.''
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"Guardian of the Sacred Covenant: The Power of the Cards flows in your blood. Unleash their power!"
– Unknown Voice
After the voice stops, she grabs the card and uses it. A Birdman appears in the air. It slowly descends. Then, as one of the Skeletons attack, the Birdman strikes it with a thrust of its spear, killing the monster in one blow.
The screen transitions to the first battle of the game where Katia will have to fight the remaining Skeleton. Just before the battle starts, a textbox explaining how to fight will appear.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"To use a card, press the A, B, X, or Y Button.
The cards available for use are shown on the lower right.
The arrangement of cards corresponds to the buttons on your controller.
Various controller settings are available from the Options menu."
– First battle tutorial
After the battle, Katia can leave the Royal Treasury. Waiting up the stairs is a mysterious old woman.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Did you get the cards? Good, then let's be off.
You're not exactly the most fearsome warrior in the Kingdom…
I don't suppose you have a burly brother stashed away somewhere?
So be it. Even the ugliest oyster may contain a beautiful pearl…
Although you look more like the pearl than the oyster…
Who am I, you ask? I'm the only person that can teach you how to use those cards you found in the Treasury.
You'd better come with me if you want to stay alive!
Come now, my little Guardian of the Covenant… You just leave everything up to old Gurd."
– Old Woman, a.k.a. Gurd
After Gurd is done talking, the mission ends.
SpoilersAfter the mission at Alanjeh Castle, a new location shows up on the World Map. Before it can be visited, a textbox will appear. First it will describe what Princess Katia has done so far, and then it will display some information on how to play the game.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Princess Katia of Alanjeh has defeated the monsters that threatened the Castle.
Her Victory provides little relief. Despite all attempts to stem the tide of mist, more areas fall to the Black fog each day.
No one knows where it comes from or why it has appeared.
Unless the secret of the black fog can be unlocked, the entire world will fall into darkness.
Entrusting the defense of the Castle to her knights, the Princess sets forth on a quest to save the world.
Her only companion on the journey is the mysterious old crone Gurd."
– World Map story text 1
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"?"
– Tutorial text
Now the player can select the next location, the Plains of Rowahl.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Clear Conditions
Complete combat training
Guided by the mysterious old crone Gurd, the Princess has come to the Plains of Rowahl. Her long journey has only just begun."
– Plains of Rowahl level description
As Katia and Gurd enter the Plains of Rowahl, Gurd stops the Princess to help prepare her for what lies ahead and instruct her on how to defend herself with the Power of the Cards.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Now let's see, Katia, wasn't it? You have much to learn, Your Highness...
The Guardians of the Runestone are given the power to command monsters, through the Cards of Power.
That power is the only chance we have of defeating the evil loosed upon the world.
Whether you like it or not, you must stand up and fight!
First, you will have to learn how to control the monsters. I will teach you the way of the cards.
This place is full of goblins... And that makes it the perfect place to start your training.
Are you ready? I don't give fancy lectures. You'll figure it out once you see those goblins coming."
– Gurd
After Gurd's speech, Katia can start exploring the plains. Before the road is a sign.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Warning! Goblins in the area!"
– The first sign
As the Katia and Gurd walk down a road, the old crone teleports in front of the Princess and speaks to her again.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"You will use the power of cards to defeat the monsters.
(The A, B, X, or Y Buttons to activate your cards.)
Don't be afraid to experiment, my pretty one. That's the best way to learn.
Make ready Princess… Here comes your first goblin!"
– Gurd
Gurd vanishes, then the first battle at the Plains of Rowahl starts. After defeating the Hobgoblin, Gurd suddenly reappears.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Not bad for a beginner.
Come, Your Highness, we must continue on."
– Gurd
Further down the road splits in two directions. Before the split is another sign.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"The Mandragora is NOT friendly!"
– the second sign
Gurd stops Katia again to give her more advice.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"In order to use a card, you need power. You get that power from Magic Stones.
You will be able to collect Magic Stones when you attack monsters.
If you run out of Magic Stones, you can still use cards… But it will drain your life force.
Magic Stones are part of your power: whenever you see one, take it."
– Gurd
Gurd vanishes yet again and another battle starts, this time against two monsters: a Man Trap and a Mandragora. After the battle Gurd will reappear again.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Not bad for a beginner.
Come, Your Highness, we must continue on."
– Gurd
From here, Katia can go left to go to through the rest of the level, or to the right to speak to two wounded Alanjian Soldiers resting at a campfire by a pond.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"I chased a group of monsters away from the castle, and ended up in this spooky place.
There are more monsters lurking about, so please be careful, Your Highness."
– The Alanjian Warrior sitting on the log by the entrance to the campsite
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"… Cursed goblins! They better not be around when these wounds heal, or they'll be sorry!"
– The Alanjian Warrior sitting on the log by a red chest
On one side of the left path is a road blocked off by a wooden fence. In front of it are two stones engraved with messages and another sign between them.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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""Card Attributes"
In battle, icons appear near each enemy monster, in the shape of Fire, Water, Wood, or Earth.
These icons indicate the monsters' attributes. for each attribute there is an opposing attribute.
For example, Water is strong against Fire. Fire beats Wood, Wood beats Earth, Earth beats Water.
So, if you wanted to beat a Fire monster, you would use a card with a Water attribute.
The eye-shaped icon is used for creatures classified as attribute-neutral.
Neutral creatures are not effected by attributes at all."
– The first engraved stone
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"During battle, cards are displayed with with and Attribute and Type icon.
The Type icon will be in the shape of a sword, a dragon, or a spell, and denotes the card's Type.
A card with a sword icon will call up a Weapon-type monster.
When you call up a weapon-type monster, it will materialize right on top of you, and attack
whatever is in front of you. Weapon-type monsters disappear immediately, but unlike other monster
types, they can be called up more than once. Lizardman is an example of a weapon-type monster.
Cards with a dragon mark call up Summons-type monsters.
Summoned monsters take your place in combat, then use all of their power in one attack.
A Birdman is an example of a summon-type monster.
Cards with a spell mark on them call up Independent-type monsters.
An Independent monster will continue to fight until its power is depleted.
The Man Trap is an example of this type of monster."
– The second engraved stone
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"Watch Out For Goblins"
– The third sign
Just before passing an abandoned wagon, Gurd stops Katia for a third time.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Alright, listen up: Monsters and cards have something called an "Attribute."
You can't just go around using cards willy-nilly and expect to survive. You must think about attributes.
I'm only going to explain this once, so listen closely:
There are five monster attributes: Fire, Water, Wood, Earth, and Neutral.
Fire beats Wood, Wood beats Earth, Earth beats Water, and Water beats Fire.
Neutral-type creatures are very rare. They aren't affected by attributes at all.
Ignore monster attributes at your peril! Don't come crying to me when you run out of cards!
Furthermore, during a battle, a 'Type' icon is displayed on each card.
Weapon type creatures will display the Sword icon, Summons type creatures will have the Dragon icon, while Independent type creatures will use the Spell icon."
– Gurd
Another battle starts, this time with two Hobgoblins. Once the battle is finished, Gurd returns.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Not bad for a beginner.
Come, Your Highness, we must continue on."
– Gurd
By the Deck Point is another sign explaining what Deck Points are.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
""Deck Points"
You cannot edit your deck of cards after the start of a mission.
However, any new cards you have acquired during your mission can be added to your deck at a Deck Point.
You are standing next to a Deck Point now.
You can also recharge your health at Deck Points, so they're nice even if you don't have any new cards."
– The fourth sign
Gurd stops Katia before a battle starts yet again.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"If you don't have the right cards in your hand, you can throw cards away.
Use this ability with care—a card thrown away in battle cannot be used again in the same battle."
– Gurd
Katia fights another battle against two Hobgoblins. Afterwards, Gurd shows up to tell her something different than usual.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Well, well… I didn't think you had it in you.
There's more to you than meets the eye, Princess."
– Gurd
Nearby is another sign.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Warning: Goblin Fort Nearby"
– The fifth sign
After a while Gurd stops Katia one more time.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Up this path, you will find the boss of the Goblins. Remember what I have taught you.
Now go… Teach him what a Princess of Alanjeh can do!"
– Gurd
Gurd stops following Katia near the Goblin Fort, knowing the Princess can handle herself now. Before entering the goblin's base of operations is a sign identifying what it is.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Goblin Fort"
– The sixth sign
Once Katia enters the Goblin Fort, a Hobgoblin in a watchtower spots her and sounds an alarm by hitting his club against the tower. A Sand Golem and some more goblins become aware Katia's presence, so the boss battle of the Plains of Rowahl starts.
After Katia defeats the Sand Golem and its goblin followers, the mission ends.
SpoilersAfter clearing the Plains of Rowahl, a new location appears on the World Map.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
None
This peculiar establishment is run by Gurd. Here the princess can by and sell cards, while acquiring valuable information."
– Apothecary location description
Gurd speaks to Katia once she enters the Apothecary.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Well, well… You've made it this far, and that means you've learned at least the basics of card handling.
I am called Gurd, and this is my shop. You have seen the Black Fog and the monsters that dwell within.
All of Argwyll will fall unless the fog is stopped. And only a Runestone-bearer can hope to defeat it.
Which means, my dear, that it is up to you. I wish it was your father I was telling this to…
But come… I'll wager there's more to you than just pretty dresses and fancy jewelry.
King Feobane is on his way to meet with King Zelnan. I believe the goal is to work out a shared strategy.
Your father does not have a Runestone, and that means that he cannot defeat the enemy he faces now.
If you are going to catch up to your father, you must start your search in Blessoon.
I will be here, tending to my shop. Stop by anytime… I've got all the cards you could want."
– Gurd
After leaving, another new location appears on the World Map.
SpoilersTalking to Gurd during certain points will give the player an opportunity to unlock optional levels.
If Katia returns to the Apothecary once Blessoon appears on the World Map and talks to Gurd, the old crone will ask the Princess if she'd like to hear a story.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I've heard an interesting story. Are you curious?"
– Gurd [Initial Dialogue]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I see…
Well, suit yourself. You'd best be on your way, Princess."
– Gurd [if "No" is chosen]]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Well, are you ready to hear my news now?"
– Gurd [if talked to after choosing "No"]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Travelers from the Dahl-Nok Valley are saying that giant bees have invaded the valley.
The people don't know what to do. They can't defend their homes and villages against such an enemy.
Isn't helping to ease the suffering of your people one of your duties as a Princess?"
– Gurd [if "Yes" is chosen]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Should I explain it again?
(Katia's response choices:)
*Yes
*No"
– Gurd [if spoken to after hearing a story]
The above question will also be asked to Katia if she leaves the Apothecary and returns while the currently available optional level hasn't been cleared. However, one of the response choices changes.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Should I explain it again?
(Katia's response choices:)
*Yes
*Talk about something else"
– Gurd [if spoken to after hearing a story, leaving, then revisiting and talking to her again without clearing the available optional level]
After clearing Dahl-Nok Valley, another optional level can be unlocked by speaking to Gurd.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Have you heard of the Gromtull Desert, Princess?
Legend has it that a great treasure lies buried in the desert, just waiting to be discovered.
They say that recently, sand worms have been attacking anyone who enters that desert.
Of course, the only people to travel to the Gromtull Desert are ruffians and greedy treasure hunters.
It's probably not part of your royal duties to help them, but…"
– Gurd
If Gurd is spoken to while all available optional levels have been cleared and there are no new ones available to unlock, she will give Katia some advice instead. The below dialogue is what she can tell Katia until the mission at the Castle Grayl has been cleared.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Runestones have been passed down from generation to generation within the five royal families.
It is written in the scrolls that a kingdom will always prosper, as long as it retains the Runestone.
Many people believe that the Runestones were created to keep someone or something from being locked up.
The truth of the matter is that no one really knows who made the Runestones, or for what purpose."
– Gurd [Additional Dialogue 1A]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There is a powerful force behind the fog. I cannot see what it is, but I can feel it.
This much I know: unless that power is destroyed, Argwyll will never be free again."''
– Gurd [Additional Dialogue 1B]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"It is time you learned how to execute a Capture Throw.
Line up so you are facing the target. Press the L Button in combination with the A, B, X, or Y button.
If the card you throw hits an enemy, it will cause a tiny amount of damage.
But… if the damage is enough to finish off the enemy, you will seal that enemy into a card.
If you successfully trap an enemy in a card, that card will be in your deck for your use.
I should warn you that the Capture Throw won't work on every enemy you face.
You need at least one Magic Stone to make a Capture Throw work.
If you don't have any Magic Stones, it won't work, so don't bother."
– Gurd [Additional Dialogue 1C]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Every monster has an attribute, either Fire, Water, Wood, Earth, or Neutral.
Fire is strongest against Wood, Wood beats Earth, Earth beats Water, and Water beats Fire.
Pay attention to enemy attributes and select your cards accordingly. You'll find combat much easier…"
– Gurd [Additional Dialogue 1D]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Many years ago, I foresaw the coming of the Black Fog. People just laughed at me.
I have spent years studying the ancients scrolls, looking for some clue as to how to defeat this evil.
That is how I learned of the Runestones, and of the Way of the Cards."
– Gurd [Additional Dialogue 1E]
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Blessoon level description
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Do not operate the capstans without permission."
– Sign by the road next to the red capstan
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have rotated the capstan."
– Capstan action description text
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There has to be some way to get that gate open. But please, be careful, Your Highness.
Monsters are everywhere in this town. Don't waste your energy wandering around at random."
– The Alanjian Warrior by the fountain
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Please do not walk in the fountain.
- Water Management Board"
– Sign by the fountain
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"This used to be a bustling town. Now look at it… Not a soul in sight."
– The Alanjian Warrior by the ruins of a house with a table
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The fountain is to be cleaned once a month. Left once, right three times."
– The note on the table
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Princes Katia!? Shouldn't you be home in the castle, Your Highness?"
– The Alanjian Warrior near a red chest by the yellow capstan
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"We set out with King Feobane to investigate the Black Fog.
The King ordered us to stay here and defend the town from the monsters."
– The Alanjian Warrior closest to the yellow capstan
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There are four capstans in this town, each with a different color. The capstans control the gate.
If all four switches are activated, the gate blocking the road to Rhos-Ami should open…"
– The Alanjian Warrior by the fountain control valve
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"King Feobane didn't want to stop. He was headed to the Burial Grounds at Rhos-Ami."
– The Alanjian Warrior by the other Warrior by the fountain control valve
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Water fountain control valve.
For authorized personnel use only!"
– Sign by the fountain control valve
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There is a valve here.
(Action choices:)
*Do nothing
*Turn to the left
*Turn to the right"
– Water control valve action description text
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You hear a faint sound of running water."
– Water control valve action description text
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Help keep our fountain clean."
– Sign by the road lined with trees next to the green capstan
...
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Oh, my. I didn't know there was anyone left in town. Are you from Alanjeh?"
– Mystery man, a.k.a Alexander
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I am Alexander, a scholar around these parts. I study the fairies… You know, the little people.
The red fairies are quite rare, but they seem quite fond of humans. Most interesting.
Once they take a liking to you, they will follow you everywhere. Fascinating, don't you think?"
– Alexander
Katia notices a Red Fairy close by. The fairy decides it likes Katia and flies to her and disappears. She looks at where the fairy vanished confusedly. As this is all happening, Alexander explains whats going on.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Oh dear… It seems you have already made a friend. Remarkable.
If you end up with a lot of fairies trailing you, yo might want to come visit me.
I will take the little fellows off your hands for you"
– Alexander
Now that Katia has spoken to Alexander and collected the first Red Fairy of Blessoon, she can begin collecting the five other Red Fairies in the ruined town.This is what they have to say.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Ooh, I know who you are. You're the Princess of Alanjeh, aren't you? Oh, Princess? You're on a quest, aren't you? I want to come, too! Let me come, let me come!"
– A Red Fairy floating by the crates at the camp by Alexander.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You know, a while back, some soldiers from the castle came through here. A few of them stayed here, and the rest went off to the Rhos-Ami Burial Grounds."
– A Red Fairy hidden in a crate next to the camp.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Have you ever met a blue fairy? They're like us, but they aren't as talkative. They mean well, though. If you see one, you should try to catch him. They can heal you or recharge your card power. But you have to be careful… Sometimes they aren't fairies at all, but monsters in disguise!"
– A Red Fairy by the line of breakable barrels that blocks the way to the optional part of the level.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"That nasty fog is everywhere now. Even us fairies are scared. Well, not me, but the others are. What is this black fog, anyway?"
– A Red Fairy near the ruins of a house in the upper right corner of the optional area.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Ooh! A human! There used to be lots of humans around here. But not any more. I don't know where they all went, but they're all gone now…"
– A Red Fairy hiding under a bed in the ruins of a house close to the entrance of the optional area.
Katia can also speak to Alexander or read a note nearby on a crate at the camp.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"If one of our little friends sticks to you, you should bring him to my home.
I will take food care of him, I promise you. And I would be more than happy to compensate you."
– Alexander
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"We are heading to Grayl Castle. I don't know if we will ever return.
The numbers of our foe grow daily. Our situation becomes graver with every passing day.
One of the men has seen a woman in black in the midst of the monsters. I suspect she may be their leader.
I am worried about the Princess. The King will not speak of it, but I know he shares my fears.
To whomever finds this letter,: please deliver it to Alanjeh Castle. May the Gods protect our Princess.
- Lord Unther, Knight of Alanjeh"
– Note by the camp written by Lord Unther
By the small bridge is another sign.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"To the Rhos-Ami Burial Grounds."
– Sign by the small bridge
Another sign is located in the optional area blocked off by breakable crates.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Welcome, Traveler, to the friendly town of Blessoon."
– Sign by the threeway road in the optional area
...
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Reach the Exit
The ancestral burial grounds of the Alanjeh royal family, Rhos-Ami lies on the road to Grayl. The Princess must deal with the undead."
– Burial Grounds level description
There are six Red Fairies at the Burial Grounds.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Some of the grave markers have all kinds of weird stuff written on them.
Red this, green that… Doesn't make any sense to me."
– A Red Fairy hidden in the tombstone closest to the starting point
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Are you here to visit the grave of someone you knew, Princess?"
– A Red Fairy by the broken cart near the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Since the black fog came, there have been a lot of skeletons and ghouls lurking around.
I don't like them. They're spooky!"
– A Red Fairy hidden in a well
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I know all about geography. There are five kingdoms in Argwyll.
There's Alanjeh, Grayl, Kendarie, Wyht, and Bhashea.
But the black fog has swallowed up Bhashea and Alanjeh."
– A Red Fairy hidden in a chest before the area with Lord Unther
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"For that moment in time when you call on a card to come to life, you can't be hit by the enemy!
If your timing is good, you can avoid taking damage, and attack, all at the same time!"
– A Red Fairy flying over a mud puddle near the Fourth Great King's tombstone.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You can make a card fly further by holding down the Use Card button for a while before releasing it."
– Another Red Fairy flying over a mud puddle near the Fourth Great King's tombstone.
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Rhos-Ami Burial Grounds"
– The sign by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"An ancient gravestone."
– Description for the small tombstones in the starting area
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"A large gravestone"
– Description for the large tombstones in the starting area
Alanjian Warrior{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Your-Your Highness?
To be graced with your presence in this unholy place…
The stories are true then… You did set out alone from the castle to find the King…
The King and Lord Unther have gone on ahead. Be careful, Your Highness. Monsters are everywhere."
– An Alanjian Warrior
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The First Great King
Here lies Gryfidd the Golden, King of Alanjeh.
Gryfidd, recipient of the Runestone, mightiest of all warriors. He pacified the fertile border lands.
His golden mane shone like the sun, his sword was ever at the ready… Gryfidd the Golden, Gryfidd the Wise."
– The tombstone of the First Great King of Alanjeh
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Second Great King
Here lies Rowahl the Green, King of Alanjeh
Grieved by the sight of the war-ravaged land, Rowahl took up the hoe.
Together with his beloved Sand Creatures, King Rowahl restored life to the dead earth.
In their earthy homes, the Sand Creatures still await the return of their lord."
– The tombstone of the Second Great King of Alanjeh
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Third Great King
Here lies Ermwahl the White, King of Alanjeh
Ermwahl the Pure, who dedicated his life to finding a cure for his queen's illness.
Long will the bards sing of Ermwahl and his one true love."
– The tombstone of the Third Great King of Alanjeh
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Cursed King
Here lies King Beria of Alanjeh, the Explorer King.
The King of all explorers, King Beria was last seen heading into a strange black mist.
Never at peace during life, the King found no rest in death either. Beware the curse of King Beria!"
– The tombstone of the Cursed King of Alanjeh
The Cursed King's tombstone explodes and a fight starts with a Wraith and two Ghouls. After the battle, Katia can pick up a Treant card where the tombstone was.
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Fourth Great King
Here lies Dain the Red, King of Alanjeh
Dane, master of the art of war. His polished bronze armor shone like the midday sun.
The very sight of Dane struck fear into the hearts of his foes. Dane added 17 new lands to the kingdom."
– The tombstone of the Fourth Great King of Alanjeh
Lord Unther{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Is it really you…
Princess Katia!?
I did not hope I would live to look upon your fair countenance again…
It has been my greatest honor to serve the King. I shall wait for the King in the Golden Hall…
The enemy were upon us before we could draw our swords…
I would that I could have been with the King until the End.
But behold my surroundings… I am in the company of kings. I could ask for no more.
Your Highness, you must not dally if you are to over-take the King. He is headed for the Castle Grayl.
I, Lord Unther, have failed him… you are his only hope now…"
– Lord Unther
Burial Grounds puzzle{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Since olden days, these stones have stood guard over the Four Great Kings of Alanjeh.
If you would unlock the eternal gate, then first you must trace the path of the Four Kings."
– The inscription on the tombstone next to the puzzle
''If Katia fails to solve the puzzle, an angry voice will call out to her, then a fight with a Skeleton will start.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Foolish interloper!"
– An angry voice
...
SpoilersWhile on the World Map, a new location appears. However, before Katia can continue on her quest, a textbox appears describing what has happened so far and where she needs to go next.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Grayl… A Kingdoms of fierce warriors, her proud history is rich with stories of brave men who fought against impossible odds.
The Princess has learned from Lord Unther that the Kind was headed to Grayl. The Princess races to catch up with her father.
Shunning the winding roads that lead to the castle, the princess braves the underground sewer that runs directly to the Castle Grayl."
– Story text 2
After the textbox closes, Katia can enter Shayel Passage.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Reach the Exit
This ancient sewer runs directly to the Castle Grayl. It is the quickest path to the castle, but the shadows hide strange monsters."
– Shayel Passage level description
There are six Red Fairies in Shayel Passage.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There are five big water tanks down here. One broke, and strange creatures came out of it."
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"If it looks like you are going to be hit, and you can't avoid it, try using a card…
Enemies can't hurt you while you are activating a card. But its only for that one moment!"
– A Red Fairy by the first water tank
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The water gates only stay open for a little while.
If they close before you get through, you have to go back and hit the switch again."
– A Red Fairy that's hidden in a pile of rubble near a switch close to the second water tank
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"They say this place is full of weird monsters that are only found here.
You should try a capture throw on one of them."
– A Red Fairy hidden in rubble under a barred window past the path under the bridge near the exit
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The back door into the castle is locked, you know.
One of those strange monsters went off with the key, too."
– A Red Fairy past the stairs to the hallway lined with barrels
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You can throw a card wherever you want it to come to life.
Hold down the Use Card button, then aim with the Control Stick. It will go where you aimed it!"
– A Red Fairy hidden in a small pile of rubble in the water past the second bridge
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You need a key to open this door."
– Description text for the locked doors to the Castle Grayl
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"As the strange water tank breaks open, monsters leap out!"
– Action description text for the water tanks
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"To Grayl Castle"
– The sign by the gate to the entrance to the Castle Grayl
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Watch your step."
– The signs at the top of each slope
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found the key to the access door!"
– Action description text for the access door key
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used the key to the access door!"
– Action description text for unlocking the doors to the Castle Grayl
...
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Meet with King Zelnan of Grayl
The proud warrior traditions of
the Kingdoms of Grayl face their
sternest test yet, as the Black
Fog descends upon the Castle of Grayl."
– The Castle Grayl level description
There are three Red Fairies in the Castle Grayl.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The soldiers all got
killed…"
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Have you ever heard of
anyone named "the
Enchanter"?
That woman said, "by order
of the Enchanter." I wonde
What she meant…"
– A Red Fairy hidden in the middle pile of rubble in the throne room
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The King of Alanjeh came to
the castle a little while
ago.
I don't know where he is
now, but he was leaving
when I last saw him…"
– A Red Fairy hidden in the pile of rubble closest to the throne
Hidden Switches{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have pressed a hidden
switch."
– Switch activation description
Grayln Warriors{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"This warrior is dead."
– Dead warrior description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Hel… Help the… King…"
– Grayln Warrior by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Arghh… Damn that she-
devil…"
– Grayln Warrior by a box
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The… Princess of…
Alanjeh?
You are… truly as… fair
as your father described
you.
They attacked… the
Castle… We tried…"
– Grayln Warrior by the Deck Point
Mystery Woman{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have lost, King. The
Runestone is mine…"
– Mystery Woman (to King Zelnan)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Do not try to stop me…
You may not live to regret
it!"
– Mystery Woman (to Katia before battle)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You… You have a
Runestone…
…
We shall meet again,
Runestone Bearer…
And next time I won't let
you off so easily.
I am Helena. Mark it well,
for it is the name of your
master!"
– Mystery Woman (to Katia after battle)
King Zelnan{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You are the Princess of
Alanjeh? You have grown
since I last saw you…
You are as your father
described you…
Please… take that which
you will find in the
treasure chest."
– King Zelnan (before Katia obtains the Runestone
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Your father, King Feobane,
came to this castle bearing
word of the Black Fog.
He had not been here long
when that she-devil and her
horde of foul creatures
appeared out of nowhere.
King Feobane fought with
great courage, but alas the
enemy was too many. We
were driven apart.
You didn't find the King
inside the castle? We must
hope he escaped, and hasn't
been able to return yet.
Princess… It is my sworn
duty to prevent our
Runestone from leaving
Grayl…
But if the Runestone stays
here, it will be taken by
the Enemy. My men are
exhausted, Princess.
The next assault will break
us. I want you to have our
Runestone. May it serve you
well.
The other kings must also
give you their Runestones.
It is the only way to keep
them from the enemy."
– King Zelnan (after Katia obtains the Runestone
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"So… King Feobane wasn't at Grayl Castle after all… Hmm.
Presumably, he set out for other lands to warn them that someone was trying to steal the Runestones.
If I were the King, I would head to Kendarie Castle, as it's the closest.
You will find it on the other side of the Bridge of Sarvan.Hmm‥ I wonder…
Yes, of course! The monsters are part of a plan to steal the Runestones.
Oh, dear…"
– Gurd
SpoilersOnce the Bridge of Sarvan appears on the World Map and Gromtull Desert has been cleared, another optional level can be unlocked.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Could you help out an old woman who needs medicine? I need some special herbs that only grow in Rohbach.
They say that abominable snowmen guard the herbs, but I'm sure that's just a story to scare people off.
You wouldn't let a few snowballs bother you, would you Princess?
These are the herbs I need: Fruit of Mandragora, Bark of Treant, and Man Trap Leaf.
Your skill with the cards has improved. You're no master, but if you use your head, you might survive."
– Gurd
If there are all previous optional levels have been cleared and there are no new ones available to unlock, Gurd will give out more advice.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Every once in a while, someone finds a card of power lying around here or there.
Of course, they appear to be just like any other card to someone who doesn't possess a Runestone."
– Gurd [Dialogue 2A]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"A very rare type of monster lives in this area. Some monsters only live in one particular area.
When you find a monster like that, it might not be a bad idea to try capturing it with a Capture Throw.
You never know… That monster might come in handy down the road…"
– Gurd [Dialogue 2B]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Attributes (Fire, Earth, Water, Wood) can also affect Capture Throws.
A Capture Throw does almost no damage. That's why you must set up your throw very carefully.
Using a card with the right attribute can make all the difference."
– Gurd [Dialogue 2C]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Some obstacles, such as barrels and trees, can only be destroyed by monsters.
Sometimes monsters will smash open a new path for you…
If you survive long enough to use it, that is…"
– Gurd [Dialogue 2D]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Some of the creatures you encounter have the ability to heal.
You will be able to fight longer and more often, if you bring these creatures with you in your card deck."
– Gurd [Dialogue 2E]
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"Clear Conditions
Reach the other side
Only the strong can pass over this
great bridge on the border of
Grayl and Kendarie. The Princess
must find a way across."
– Bridge of Sarvan level description
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"I heard the Black Fog
swallowed up Grayl Castle."
– A Red Fairy by the statue close to the entrance
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"If you kill a monster with
a Capture Throw, you can
turn that monster into one
of your own cards.
Hold down the L Button,
then press the A, B, X, or
Y Buttons to try a Capture
Throw."
– A Red Fairy by the western switch
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"This is the biggest bridge
you've ever seen, right?
It's the biggest in all the
world!"
– A Red Fairy by the eastern switch
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"Are you going to Kendarie
Castle?
Most people say the king
there is a little
eccentric… I think he's
cuckoo!"
– A Red Fairy on the small island down the stairs near the end of the level
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"Turn to the left to raise
or lower the Blue, White,
and Red Bridges.
Turn to the right to raise
or lower the Gold and Red
bridges.
The switch must be
returned to neutral before
it can be operated again."
– Tablet by the western switch
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"Turn to the left to raise
or lower the Blue, White,
and Red Bridges.
Turn to the right to raise
or lower the Blue and Gold
bridges.
The switch must be
returned to neutral before
it can be operated again."
– Tablet by the eastern switch
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"There is a switch here.
1 Magic Stone is required
to move the switch.
Turn the switch?
No
Turn to the Left
Turn to the Right"
– Description and prompts for any unactivated switch
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"You hear a grinding sound."
– Action description for activating any switch
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"There is a switch here.
To move it will require a
large amount of energy.
Turn the switch?
(uses 1 Magic Stone)
No
Return to neutral position"
– Description and prompts for any activated switch
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"The switch is now back in
the neutral position."
– Action description for resetting any switch
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"You do not have enough
Magic Stones."
– Action description for not having enough Magic Stones to use or reset a switch
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"Clear Conditions
None
Kendarie, land of wealth and
beauty. The Black Fog has not
yet reached Kendarie Castle."
– Kendarie Castle location description
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"Silence! I tire of your
incessant questions!"
– King Leod
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"Our guest is leaving us!
You there, open the doors!"
– King Leod
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"Your Highness, a moment if
you please?"
– Kendarie Warrior
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"Our King is a very proud
man, but this is not a
proud moment for us: our
Runestone has been stolen.
The Royal Guard chased the
thief to a mine, but that
was the last we've heard
from them.
No thief could stand up to
the Royal Guard, but… I
fear something has gone
dreadfully wrong."
– Kendarie Warrior
...
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"The Runestone of Kendaria had been
stolen. The Royal Guard pursued
the thief to a mine, but no word
has been heard from them since.
Hoping to retrieve the Runestone
and discover the fate of the
missing soldiers, the Princess
sets out for the jewel mines…"
– Story text 3
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"Clear Conditions
Take back the Runestone
The jewel mines of Yyprek: source
of Kendarie's wealth, and the lair
of the thief who stole Kendarie's
Runestone."
– The Yyprek Mines level description
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"The King of Kendaria must
be pretty rich…
I bet he has 9 course meals
every night…"
– A Red Fairy hidden in the minecart by the entrance
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"If you go this way, there's
soldier from Kendarie.
He got separated from his
friends. I think he's
scared. Why don't you help
him?"
– A Red Fairy on top of the first ledge
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"Why do you have all those
Runestones?
Are you a Runestone
collector or something?"
– A Red Fairy near where the Kendarie Warrior first stops
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"A little while ago, this
really strange-looking
fellow came through here.
He had a Runestone…
And all these soldiers
came chasing after him,
But they all got killed…"
– A Red Fairy between the entrance of the last dead end and the stairs to the area with the Deck Point
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"Those green stones
sure are pretty. They kind of
shine…
You know, Kendarie Castle
also shines. That's kind of
weird, don't you think?"
– A Red Fairy hidden in a pile of planks in the last dead end
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"The Yyprek Mines
Due to monster infestation,
this mine is closed until
further notice. No
Trespassing!"
– A sign by the entrance
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"To Excavation Area"
– A sign by the first ledge
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"Who-who's there!?
Huh?
Aren't you the Princess of
Alanjeh? What are you doing
in a place like this?
Huh? You're going deeper
in?
You know there are monsters
and nasty things in
there…
If-if-if you want, I… I could go with you. I would,
ah, protect you from the
monsters.
I was, uh, just going to go
back in anyway, to find the
other guys. I… I got
separated from them…
You don't have to worry
about the m-m-monsters, not
with me around. I'll take-
take care of them!"
– Kendarie Warrior [meeting Katia]
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"Passage closed due to rock
fall."
– A sign by the first dead end tunnel
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"Aiiiiee!"
– Kendarie Warrior [before first battle he triggers]
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"Huh? I thought… Nothing
there.
See! I told you you'd be
okay with me along to
protect you. come on, let's
keep going."
– Kendarie Warrior [after any battle he triggers]
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"Aiiiiee! Another monster!"
– Kendarie Warrior [before second battle he triggers]
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"Oh, no… I took the wrong
turn!
Help!"
– Kendarie Warrior [before third battle he triggers]
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"No, not again! Why don't
they pick on somebody
else!?"
– Kendarie Warrior [before fourth battle he triggers]
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"It's not far now…
Aiiiiee!"
– Kendarie Warrior [before the fifth battle he triggers]
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"This-this is the-the-the
place…"
– Kendarie Warrior [if talked to after reaching destination]
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"Do not steal gems!
King Leod of Kendaria"
– A sign by the Deck Point
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"I detect a powerful magic
coming from this area… I
smell a Runestone!"
– Puppet Master [sensing Katia's Runestone]
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"That girl?"
– Puppet Master [after seeing Katia]
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"It's her! She has a
Runestone!"
– Puppet Master [after seeing Katia's Runestone]
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"The Enchanter would have
killed you soon or later.."
– Puppet Master [starting to speak to Katia]
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"So you won't mind if I
accelerate your fate!"
– Puppet Master [to Katia while getting ready to attack]
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"The royal badge of Kendarie
adorns the uniforms of the
dead soldiers."
– Description of the dead Kendarie Warriors
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"Warning: Rock is unstable."
– A sign by the chest containing the Kendarie Runestone
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"So, you have acquired the Third Runestone.
And you're sure that the monster said "The Enchanter"?
I've heard that name before. Let me see... Yes, in book about an ancient pagan religion...
But tell me, did you find King Feobane?
In that case, there's only one more place to look... The Castle Wyht.
Cross Bernden Field, and you'll find it."
– Gurd
...
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"?"
– Gurd
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"Clear Conditions
Reach the Exit
The bleached bones of the dead lay
scattered across this ancient
battlefield. The path to Wyht lies
through these haunted fields."
– Bernden Field level description
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"A little while ago, there
was a big fight between the
men from Alanjeh and the
monsters."
– A Red Fairy by the entrance
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"Hey, Princess!
The King just went past
here!"
– A Red Fairy at the first field
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"There are five kingdoms in
this world, too. Don't you
think that's interesting?
The place I just came back
from had five kingdoms as
well… But the Enchanter
destroyed all of them…"
– A Red Fairy by the monument
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"A long time ago, a huge
battle took place right
here.
A long, long time ago…"
– Another Red Fairy by the monument
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"A lich is a creature that
can manipulate the
carcasses of the dead.
If you take out the Lich,
the reanimated corpses
should return to being just
plain old dead."
– A Red Fairy at the second field
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"The body of this soldier
bears a familiar badge.
It is the mark of the
Alanjeh Royal Guard…"
– Dead Alanjian Warrior description
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"In Memory of the Fallen
To the countless heroes
that fell at the Battle of
Bernden Field. O guardians
of the people of Whyt:
We pray that thy souls may
find eternal peace and
tranquility.
We swear that we will not
let thine sacrifice be in
vain. We shall defend Wyht
until the end of time."
– Monument inscription
Lich{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"From the black abyss of
Death…
I call you… Return!"
– Lich
...Katia finds her father, King Feobane, facing of against Beelzebub, a giant fly demon. The King is mortally wounded. Katia rushes to help her father, but the monster gets in her way. The boss battle of Bernden Field starts.King Feobane{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
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"Is that you, Katia?"
– King Feobane
Katia nods her head in response.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"King Zelnan and King Leod
told me they entrusted
their Runestones to you…"
– King Feobane
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Do not be afraid, my
daughter… Find all the
Runestones… The Ancient
Covenant is no more…"
– King Feobane
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Go… to the… Temple.
There it slumbers… The
Power…"
– King Feobane
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I love you, Katia.
Forgive me… for leaving
you… alone…"
– King Feobane
...
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"On the field of Bernden, the
Princess finally overtook her
father.
King Feobane breathed his last
breath on the ancient battlefield,
but not before giving his daughter
one final command:
Bring the Runestones to the Temple!
The weeping Princess buried her
father, then set out for Wyht.
Would its Runestone still be there
when she got there?"
– Story text 4
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Reach the Throne
Wyht, known to all as the kingdom
of order and law. Mindful of her
father's last order, the Princess
seeks an audience with the Prince."
– Castle of Wyht level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I didn't think that the Black
Fog would get inside this
castle, but here it is…
I suppose this nasty fog is
everywhere now…"
– A Red Fairy on the first floor, on the path at the left side of the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Black Witch was here…
She wiped out everyone…
She's probably still around
here somewhere, you better
watch out."
– A Red Fairy on the second floor, in front of the last elevator
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"This is the Prince's room.
I'm his friend, you know.
I'm friends with the
Prince!"
– A Red Fairy on the third floor, inside a chest in Prince Henry's room
Warriors of Wyht{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The woman… in black…
she came out of nowhere…
I'm done for… Take
this…"
– A dying Warrior of Wyht 1 (in the doorway of the room with the switch on the left on the first floor)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The dying warrior gives you
a [Running Bird] card."
– Dying Warrior 1's final act description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Save… the Prince…
Here… take this…"
– A dying Warrior of Wyht 2 (in the doorway of the room with the lever on the right on the first floor)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The dying warrior gives you
a [Flying Ray] card."
– Dying Warrior 2's final act description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"In the lifeless hand of
this warrior, you find a
card.
You have acquired a
[Lycanthrope] card."
– The description of the dead Warrior of Wyht 1 (on the first floor in the elevator room on the right)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"This door is locked"
– Description of using key on the doors on the second floor
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Take this key… You'll
need it to get past the…"
– A dying Warrior of Wyht 3 (in the first left corner of the room on the left side of the second floor)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found the key of the Castle Wyht!"
– Description for obtaining the Key to Castle Whyt
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"In the lifeless hand of
this warrior, you find a
card.
You have acquired a
[Ghoul] card."
– The description of the dead Warrior of Wyht 2 (in the second right corner of the room on the left side of the second floor)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have used the key
of the Castle Wyht!"
– Description of unlocking a door
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Black Witch… I saw
her…
She used cards… to make
the monsters do her evil
bidding…
It was all that I could do to
take one away from her…"
– A dying Warrior of Wyht 4 (in the first right corner of the room on the right side of the second floor)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The dying warrior gives you
a [Sea Monk] card."
– Dying Warrior 4's final act description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Switch… Activate the
switch…
…on the innermost
statue…"
– A dying Warrior of Wyht 5 (on the second left corner of the room on the right side of the second floor)
interactive objects{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The switch has activated an
elevator."
– Lever activation description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Your fingers find a small,
concealed switch…"
– Hidden switch activation description
leader of the Warriors of Wyht{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"My men are all dead… I
shall follow them soon
enough…
What you see… is the
handiwork of the Woman in
Black…
We fought her with
everything we had, but it
was all we could do to get
the Prince to safety…
I tried to stop her, but
she followed the Prince to
the [Grenfoel Church]…
It's not just the Prince…
Our Runestone is also in
the Church!
Do not tarry here… Lest
both the Prince and the
Runestone fall into her
cursed hands."
– A dying Warrior of Wyht 6 (in the throne room)
...
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Find the Runestone
The Church of Grenfoel symbolizes
Wyht's dedication to peace and
order. The Princess races to save
Wyht's Prince and Runestone."
– Grenfoel Church level description
There are five Red Fairies in Grenfoel Church.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Lots of people visit this
church every day.
I see Prince Henry here all
the time."
– A Red Fairy between the second and third row of pews closest to the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"I heard that the Runestone
of Wyht is hidden somewhere
in this church!"
– A Red Fairy by the fenced off chest containing the Sheet Music
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There's a secret tune, and
if you play it, a secret
door will open."
– A Red Fairy by the pipe organ
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Fairies are born from the
slivers of the heart that
break off when a human
forgets what it is to love.
The more a fairy hangs
around a human, the bigger
and smarter they become."
– A Red Fairy in the hidden room
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"What? You're going to take
me to be with others like
me?
Alright! I was starting to
think I'd be stuck in this
place forever."
– Another Red Fairy in the hidden room
key items and interactive objects{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There is a candlestick
here.
The candle seems to be
missing."
– Candlestick description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"There is a magnificent pipe
organ here."
– Pipe organ description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found
a red candle!"
– Action description for obtaining the Red Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found
a blue candle!"
– Action description for obtaining the Blue Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found
a green candle!"
– Action description for obtaining the Green Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found
a yellow candle!"
– Action description for obtaining the Yellow Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You have found
some old sheet music!"
– Action description for obtaining the Sheet Music
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used
a red candle!"
– Action description for using the Red Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used
a blue candle!"
– Action description for using the Blue Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used
a green candle candle!"
– Action description for using the Green Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used
a yellow candle!"
– Action description for using the Yellow Candle
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used
some old sheet music!"
– Action description for using the Sheet Music
library{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"The Grenfoel Church was
established to bring the
sacred teachings of the God
of Harmony to the people.
The Church supports a
unique Research Society…
The Society studies ancient
legends and myths looking for information concerning
the God of Harmony.
The reports of the Research
Society can be found in the
library, along with many
ancient texts."
– First shelf on the left from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"[Argwyllian Legends],
Chapter One
Long ago, an evil spirit
came into the world. He
hated everything that was
good and beautiful.
He created a multitude of
misshapen creatures to do
his bidding.
The evil spirit and his
army of abominations
brought endless war and
suffering to Argwyll."
– Second shelf on the left from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Argwyllian Legends,
Chapter Two
The evil spirit's deeds
angered the God.
The God of Harmony trapped
the Evil Spirit and sealed
his power into five stones.
These five stones are known
as the Runestones of Power."
– Third shelf on the left from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Argwyllian Legends,
Chapter Three
Having captured the evil
spirit's power, the God
called five humans into his
presence, and spoke thus:
"From this day forth, each
of you is to be king of his
own nation."
"In return for your crown,
you will swear a sacred
oath to protect these
Runestones."
If these five Runestones
should ever be joined, the
Evil Spirit will return to
lay waste to your lands.""
– Fourth shelf on the left from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Argwyllian Legends,
Chapter Four
Thus were the Five Kingdoms of
Alanjeh, Kendarie, Grayl
Bhashea, and Wyht created.
The Five Kings pledged
never to interfere with
their neighbors. Peace
returned to Argwyll."
– Fifth shelf on the left from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Argwyllian Legends,
Chapter Five
Having handed down the
Runestones, the God of
Harmony changed into human
form, to live amongst us.
Who can say what form the
Guardian has taken?"
– Sixth shelf on the left from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Report Concerning the
Runestones and Monsters
Persons of royal blood,
when in possession of a
Runestone, can control the
so-called "monsters".
These monsters are believed
to have been created long
ago by the Evil Spirit to
be his slaves.
It is likely they have been
brought back to life by the
power of the Runestones."
– First shelf on the right from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Report on the Black Fog
The nature of the Black Fog
is not yet understood. No
one has entered the fog and
returned alive.
It seems that the monsters
in the Black Fog are
similar to those controlled
by the Runestones.
One possibility is that
there is a Runestone bearer
within the fog, controlling
the fog monsters.
If this is in fact true, it
would seem that there is a
sixth Runestone in addition
to the five we know of."
– Second shelf on the right from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Report on Bhashea
One of the Five Kingdoms,
Bhashea, has been
completely overrun by the
Black Fog.
Due to the danger involved,
it was not possible to
conduct a first-hand
investigation.
Refugees reported seeing a
woman wearing black
clothing take part in the
assault on Bhashea.
The whereabouts of the
Bhashea Runestone are
unknown at this time.
We believe the Runestone
has either been lost, or is
in possession of the
above-mentioned woman."
– Third shelf on the right from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Report on the Temple of
Ruh-Arok
According to legend, the
Evil Spirit was imprisoned
in the Temple of Ruh-Arok,
near [Mt. Jarndunn].
It is true that a high
level of spiritual energy
can be detected emanating
from the temple.
The lava flows blocking the
path prevented a thorough
investigation of the
temple."
– Fourth shelf on the right from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Report on the God of
Harmony
The God of Harmony
continues to watch over the
land of Argwyll.
There are many theories on
what appearance the God of
Harmony has taken.
One of the more unique
theories holds that the God
Harmony has taken on the
shape of an old crone."
– Fifth shelf on the right from the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Report on the concept of
Three Deities
According to certain
sacrilegious doctrines, two
other deities exist, in
addition to our god.
According to this theory,
there was a bitter struggle
between the God of Creation
and the [God of Destruction].
The conflict ended when the
two gods imprisoned each
other on separate
continents.
The source is dubious, but
some aspects of the tale
agree with the True
Teachings.
Further study is
recommended."
– Sixth shelf on the right from the entrance
Helena{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"It seems you have beaten
me to the goal… This
time.
I have the Runestone of
Bhashea. If you want it,
come to the old [Coliseum]!!
…If you live that long,
that is… Now, Dracule!"
– Helena
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Coliseum level description
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Helena
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Prince Henry
...
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd
...
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– ?
...
Spoilers...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Mt. Jarndunn level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy before the Deck Point
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by a volcanic vent before the first narrow natural bridge on the left side of the level
towers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A tower at the end of the left path)
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A tower on the right side at the end of the path on the right
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A tower on the right side at the end of the path on the right
...
Spoilerslevel pops up on the World Map{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Ruh-Arok Temple level description
Katia can collect nine Red Fairies in Ruh-Arok Temple. Below is what they have to say.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy before the first switch
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in the lower left hole in the room past the first gate
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in the upper right hole in the room past the first gate
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy in the room before the second gate
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in the lower right hole in the room past the magic barrier
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in the upper left hole in the room past the magic barrier
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy floating above the flooring mural of a card in the clouds
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Another Red Fairy floating above the flooring mural of a card in the clouds
level starts
magic barrier{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic barrier description text
gems and gem switches{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gem switch description text
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Finding the white gem
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Using the white gem
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Finding the black gem
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Using the black gem
elemental doors{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Fire Door
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Fire Teleporter
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Water Door
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Water Teleporter
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Earth Door
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Earth Teleporter
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Wood Door
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Wood Teleporter
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Any Elemental Door when the requirements to open it haven't been met.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Any Elemental Door when the requirements to open it have been met.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Any Elemental Teleporter after choosing not to teleport.
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Any Elemental Teleporter after choosing to teleport.
black dragon{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Black Dragon
god of creation{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– God of Creation
level ends
Spoilersstory summary pops up{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Many weeks have passed since the Princess of Alanjeh left her castle in the company of the witch who calls herself Gurd.
Her long and tiring journey has brought the Princess face to face with the being whose power was imprisoned by the Runestones.
The god told the Princess:
"You seek the master of the Black Fog. The Enchanter waits for you in the Other Land."
Although disappointed that her journey was not yet at an end, the Princess knew she had to see her task through to the very end.
And so the Princess set out for the Forgotten Land to the East"
– Story text 5
map shifts, revealing new location{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Defeat the Enchanter
The Dark Castle of the Enchanter."
– Broch Black level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy in the room before the first teleporter
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy in a chest at the tip of a platform
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy in the room before the Dragon's Mouth
locked door{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"This door is designed to hold some type of object."
– Door description
unlocking the door{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"You used the Stone of Darkness!"
– Action description
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"This door will not open. You sense a powerful magic at work."
– Dragon's Mouth description
katia meets thalnos{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Thalnos
thalnos gets out of his chair{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Thalnos
thalnos loses{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Thalnos
thalnos dies, god of destruction appears{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– God of Destruction
god of destruction defeated{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– God of Destruction
katia gets god of destruction's card, he vanishes, then god of creation says something{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– God of Creation
god of creation leaves, screen fades to epilogue
Spoilersepilogue text appears{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"One morning, people awoke to find that the Black Fog was gone. Where it went, know one new. The land had returned to the way it had been before.
The people took up again right where they left off, as if the Black Fog had never been. But all was not as it had been. The World had changed.
People living on the edge of civilization found, to their astonishment, that where before there had only been void, now there was land.
When news of the discovery reached the Queen of Alanjeh in her castle, she remembered the words of the God of Creation
The two lands became one, and prospered. And the people loved their wise and beautiful queen."
– The epilogue of Lost Kingdoms.
coronation cutscene, then ending art{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Fin"
– Ending art
Spoilerscredits description(credits go here)textbox prompt{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– ?
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Fairy House location description
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Dahl-Nok Valley level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy on the path before the first beehive
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the broken bridge in the ravine
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy near the ledge of the second cliff
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in a tree stump by two chests on the path under the Cockatrice nest
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in a tree stump next to the large rock at the end of the level
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Grelak the Border Guard
...
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gromtull Desert level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy inside a chest between two stone arches before the second oasis
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy between the third oasis and the area with the broken pillars
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the fourth oasis
...{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Sandworm escaping description
...
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Rohbach level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy on the west path near the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in a sled past the first Sasquatch tree
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in a sled on the frozen lake
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the Deck Point on the frozen lake
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy up the narrow path by the third Sasquatch tree
Signs{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A sign by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A sign by the narrow path leading to the third Sasquatch tree
Ice Golem{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Trapped Ice Golem description [Initial Prompt]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– After choosing "Yes" without enough Magic Stones
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– After choosing "Yes" with enough Magic Stones
herb gathering{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Obtaining Fruit of Mandragora
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Obtaining Bark of Treant
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Obtaining Man Trap Leaf
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– All three herbs gathered
...
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Lumsted level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by two crates between two buildings in front of the graveyard fence
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in a tree stump near the well closest to the level's entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy behind a small building near the entrance to the graveyard
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy inside a chest in the graveyard
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy near the well by a large tree and a closed gate
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy hidden in a tree stump by the well near the large house
Gurd{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd [Initial dialogue]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd [if talked to]
Signs{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A readable sign by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Description for unreadable signs
Purifying a well{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Well purified action description
All wells purified{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd [before rewarding Katia]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Gurd [after rewarding Katia]
...
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Lake Bestriel level description
red fairies{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy before a circle of pillars
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy inside a chest on top of the ruins with the rope ladder
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy between the waterfall and the exit
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy on the island past the first magic bridge
statue{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Statue description
magic bridges{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic bridge tablet 1
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic bridge tablet 2
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic bridge tablet 3
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic bridge tablet 4
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic bridge tablet 5
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Magic bridge tablet 6
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Description for failing to make a magic bridge
Stone of Cleansing{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Action description for finding the Stone of Cleansing
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Action description for using the Stone of Cleansing at the statue
...
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Yalwog level description
There are 4 Red Fairies at Yalwog.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy near the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy on the side of the large fissure past the stairs the Golden Phoenix faces
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the large chains in the area with the poisoned water
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy next to the Deck Point just before the boss
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Golden Phoenix [Initial Dialogue]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Golden Phoenix [if spoken to again before the Demon Fox is defeated]
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Lore Tablet
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Golden Phoenix [After the defeat of the Demon Fox]
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Terjon Temple level description
There are 4 Red Fairies at Terjon Temple.{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy by the entrance
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy on the steps next to a windmill on the way to the 1st switch
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy near the 2nd switch
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– A Red Fairy inside the chest by the 4th switch
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Giant crystal ball description
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– Terjon Temple lore tablet
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"?"
– The Blue Dragon
Spoilers{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto"
|style=color:#000; text-align:left;padding:0 10px;"|
"Clear Conditions
Acquire the help of the White Tiger
According to legend, the wild forest of Hupon-Jen is home to the White Tiger, the lord of all Wood creatures."
– Hupon-Jen level description
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"Bewa… Death… stalk… ahea…"
– Damaged sign by the entrance
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"This signboard is unreadable. A beast of some sort has scratched off most of the letters."
– Damaged sign description text
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"The remaining god feared the two warring gods would return and renew their destructive war. So that the two gods should never meet again, the third god split the land into two halves. Onto each continent, the third god placed one of the imprisoned gods. The god sealed the prisons of the other two gods with five Runestones of Power."
– Lore Tablet
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"You hear the sound of a door opening in the distance."
– Action description
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"You're in the Forest of Hupon-Jen. Humans that wander into the forest never leave…"
– A Red Fairy by the level entrance.
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"I just love mushrooms, don't you? They're so soft and fluffy!"
– A Red Fairy hidden in a mushroom by a lone chest on the side path past the first arena.
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"The White Tiger is one of the four sacred beasts. did you know that?"
– A Red Fairy hidden in mushrooms by the totem pole.
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"This is where the White Tiger is imprisoned. He's very strong, but if you beat him in battle, I'm sure he'll help you with your quest."
– A Red Fairy on the T-shaped path between two arenas that leads to an area with three chests.
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"What is a human doing in a place like this?"
– A Red Fairy on the path past the stone gate leading to the area where the White Tiger is fought.
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"Clear Conditions
Acquire the help of the Great Turtle
The lost temple of Amentankh is said to be dedicated to the spirits of the Earth. It is said to be home to the mystical Great Turtle."
– Temple of Amentankh Level Description
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"The last remaining God brought five Runestones to the rulers of the Little Ones on each continent. Each chieftain swore to protect the Runestone he received. Each was promised prosperity in return. The god left the land and became light, shielding each land from the other. As time passed, the Little Ones forgot about the Other Land, and remembered only their continent."
– Lore Tablet
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"This is the Temple of Amentankh. Have you come to meet with the Great Turtle? Then you need to get the treasure from the innermost room, and bring it back here."
– A Red Fairy in the entrance room.
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"This is my favorite place in the whole temple."
– A Red Fairy in the third large room in the corner to the rear right of the exit for the second.
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"The Great Turtle gives each human that comes here a test. If you can pass the test, I'm sure he'll agree to help you."
– A Red Fairy in a large room with a chest and an exit leading to a stairway that goes downwards that can both be sealed off.
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"The Great Turtle won't speak with you unless you can prove that you are more powerful than him."
– A Red Fairy in the large room leading to the last room where the sarcophagus is found.