As the translation of the Japanese name is unofficial, it may contain errors.
Dahl-Nok Valley (Japanese: ディンヌ渓谷, Din'nu Keikoku [lit. "Deannu Valley"]) is a location in Lost Kingdoms found in the Kingdom of Alanjeh and close to the border of Kendaria. It is one of the optional levels within the game.
Summary
In order to access the area, Katia will need to talk to Gurd within the Apothecary after Blessoon appears on the World Map. Gurd will tell Katia that giant bees have invaded the area.
– Gurd, Apothecary
Area Progression
Beehives
In order to progress through the level, Katia will need to defeat monsters that appear when beehives are destroyed. Katia will need to search around the area and destroy every beehive in order to clear the area. The beehives will be attached to trees throughout the map and will have multiple bees flying around them along with a buzzing sound Katia can hear.
Bridge
When Katia visits Dahl-Nok Valley, a cutscene will trigger where an Orc cuts down the main bridge that spreads across the valley. Katia will need to head east from the starting point and head down a ladder to pass through the bottom of the valley. She can then climb up another later in order to reach the other section of the area which would have previously been accessed by crossing the bridge.
Cockatrice Eggs (optional)
Once Katia speaks with Grelak the Border Guard at the bottom of the valley, he will tell her of large eggs placed throughout the area. If Katia breaks all of the eggs, the old Cockatrices will become angry and leave the cave they were trapped in. This will trigger a fight between Katia and the Cockatrices. The eggs are only found in the northern portion of land across the valley. They are quite large and easily visible.
Enemies Encountered
Monsters
- Blood Bush - Rare. Found in three places: on the first side of the upper level where the path narrows before the area leading to the fourth beehive, in the ravine before the collapsed bridge, and on the lower path on the second side of upper level just before the Cockatrice nest.
- 2x Cockatrice - At their nest after breaking all their eggs.
- Man Trap
- Mandragora -Only found the first side of the upper level where the path narrows before the area leading to the fourth beehive.
- Orc
- Venus Spider
Bosses
- x8 Giant Bee
Collectibles
Cards
Cards in Chests
- Orc - On the path leading to the first beehive.
- Ghoul - By the edge of a hill in the area with the fifth beehive.
- Skeleton - At the bottom of the ravine to the right of Grelak.
- Man Trap - In the first chest to the left of Grelak.
- Hobgoblin - In the second chest to the left of Grelak,
- Man Trap - In the first chest on the path under the Cockatrice nest.
- Orc - In the second chest on the path under the Cockatrice nest.
- Venus Spider - Behind petrified trees next to the first Cockatrice egg. Defeat the Cockatrices to make the trees disappear.
- Cockatrice - Behind petrified trees at the end of the level. Defeat the Cockatrices to make the trees disappear.
Hidden Cards
- Lycanthrope - In a dead end on a tree stump by the fourth beehive.
- Mummy - On the ground by the broken bridge at the bottom of the ravine.
Rewarded Cards
- There are no cards rewarded in this level.
Items
- There are no items to obtain in this level.
Red Fairies
Dahl-Nok Valley has five Red Fairies. The first is on the path leading to the first beehive, the second is close to the remains of the bridge at the bottom of the ravine, the third is near the ledge of the second cliff, the fourth is hidden in a tree stump by two chests on the path under the Cockatrice nest, and the fifth is hidden in a tree stump next to a large rock at the end of the level.
Level Bonus

- x3 Orc
- x2 Venus Spider
- Giant Bee
Cutscenes
?
Glitches
- ?
Trivia
- With a total of 8 Giant Bees, Dahl-Nok Valley has the most boss fights out of all the levels in the Lost Kingdoms series.
- Dahl-Nok Valley is also the level with the longest ladders in the entire series, as there are no ladders at all in Lost Kingdoms II.
- In Dahl-Nok Valley, the end of the road on the second side of the upper level is programmed as a level exit. It is inaccessible during normal gameplay because of the rocks blocking the way.
Gallery