Spoiler warning!
This article contains spoilers for the plot of the Lost Kingdoms series, although it's {{CURRENTYEAR}} and you should go play it by now.

The translations of the Japanese text are unofficial, so they may contain errors.

This page is for the dialogue of the Fellow Bandits from Lost Kingdoms II.

Nobleman's Residence

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "We got all the loot. It's time to get out of here."
– Bandit in the room with the bookshelves and open chests, Nobleman’s Residence
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "The Boss is waiting for us outside.
Rendezvous at the wagon when you've finished off the rest of the enemy."

– Bandit in the room with Sol, Nobleman's Residence
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Can you take out the monsters on the other side of the door?"
– Bandit past the doors by Sol (initial dialogue), Nobleman's Residence
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Thanks, Tara. Good luck."
– Bandit past the doors by Sol (if answering with "I'm on it."), Nobleman's Residence
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hahaha! By the gods, I never though I'd live to see the day when Tara Grimface told a joke.
Just go out there and start slinging around those magic cards of yours, like you always do..."

– Bandit past the doors by Sol (if answering with "Err, remind me how to fight..."), Nobleman's Residence

Bhashea High Road

First Mission

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Tell me the truth... You despise us, don't you?
You've been with us for years, but you've never really tried to become one of us. you think you're too good for us common thieves, right?"

– Bandit by the bushes at the campsite, Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "The monsters around here aren't all that scary, are they?"
– Bandit by the horse that's eating, Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hey Tara... I bet you cant throw that card all the way to the other bank!
If you can do it, I'll give you one of my cards. What do you say?"

– Bandit by the bank (initial dialogue), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Ha! That's what I thought! If you find your courage, you know where to find me..."
– Bandit by the bank (if Tara answers with "No thanks"), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "You should be able to toss Independent and Helper type cards quite a distance. If you're not a wimp, that is..."
– Bandit by the bank (if Tara answers with "You're on!"), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Well I'll be darned. You sure do throw a pretty card, Tara. Here's that card I promised..."
– Bandit by the bank (if Tara talks to him after throwing a card to the other bank), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "They say there are cards that will actually allow you to transform into monsters.
If only we had a card that would turn you into some kind of bird-monster, you could fly over there and get that chest..."

– Bandit by the bank (if talked to after he rewards Tara), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "The bridge is out, there's no way to get across.
It's too bad, because that old castle on the other side is supposed to hold some kind of incredible treasure..."

– Bandit by a rock on the path to Bhashea Castle, Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "They say that the Kendarians have invented a way to create Runestones.
If I had a Runestone of my own, I bet I'd be able to control monsters too.
Do you think I could do it?"

– Bandit by the large tree stump (initial dialogue), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "You think so? I knew it! If they just weren't so expensive...
Even if I used every gold piece I'd ever stolen, I'd be lucky to get a Runestone strong enough to control a lousy ant!
A fancy one like yours... I could never afford that. not in a hundred years."

– Bandit by the large tree stump (if Tara says "Yes"), Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hey! What do you mean I don't have enough magic in me to be able to use a Runestone?
I have plenty of magic in me! Just because you have magic power, doesn't mean no one else does, you know!"

– Bandit by the large tree stump (if Tara says "No"), Bhashea High Road

Second Mission

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hey, Tara! Victor needs your help! Quick!"
– Bandit by the large tree stump, Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hey!
You and Sol are the ones responsible for combat... Do what you're being paid for, and take out those Kendarie soldiers!"

– Bandit hiding by Victor, Bhashea High Road
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "What took you so long?"
– Bandit hiding by the edge of the bank, Bhashea High Road

Kendarie Fortress

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Apparently, some of the Kendarie soldiers can use Runestones.
The good news is that they only have cheap knockoffs that are only good for low-level monsters."

– Bandit by Sol (when first spoken to [will be repeated after second dialogue]), Kendarie Fortress
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "The Kendarie are using those confounded machines of theirs as soldiers.
I heard that this fortress is chock full of those "mech monsters"..."

– Bandit by Sol (when talking to him again [will be repeated after first dialogue is heard again]), Kendarie Fortress
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "If we can get past this fort, the caverns where they make the Runestones should be very close.
Which if you think about it, should be the place your Runestone came back from. Maybe you can find a backup, in case that one breaks down..."

– Bandit by sandbags near the fence (if spoken to the first time), Kendarie Fortress
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Look at this place... An outpost in the middle of nowhere... But look at how well defended it is...
I guess the rumors were true... Kendaria really is preparing for war.
I say let 'em. The Queen will teach them a thing or two... Hehe."

– Bandit by sandbags near the fence (if spoken to again), Kendarie Fortress

Upper Chambers

Normal Dialogue

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "This lock looks broken to me.
I bet the only thing that could get this door open would be one of those really big monsters."

– Bandit closest to the gate (first dialogue), Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "I saw some pink lights floating around in the area beyond the door. What in the world could they be?"
– Bandit closest to the gate (second dialogue), Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Do you really think they're making Runestones in this place?
There should be lots of people and machines and things... But there's nothing here at all. Just empty tunnels..."

– Bandit between the gate and the Deck Point (first dialogue), Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Did you hear that? That weird groaning sound? It was coming from down there.
Do you think that's the sound of Runestones being made?"

– Bandit between the gate and the Deck Point (second dialogue), Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "I know the boss was on about keys and all, but do you really think they'd just leave the keys lying around?"
– Bandit by the rocks near the Deck Point (first dialogue), Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Sol? He went on ahead to check things out. Knowing him, he's probably picking a fight with a monster right now.
He's a strange bird, ain't he? He's good with a sword but he doesn't care about the loot...
Makes me wonder why he's even here? No one gets into this line of work because they think it's fun!"

– Bandit by the rocks near the Deck Point (second dialogue), Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hey, Tara... If you see any Runestones lying around, will you get one for me?
I don't care if it's the cheapest one in the world, I'll take it! Ive always wanted to have one of my very own..."

– Bandit by water and three Kendarie Runestones, Upper Chambers

While Tara is Transformed

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "What's going on, Tara!?"
– Bandit by water and three Kendarie Runestones, Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "What are you and Sol doing!? You're supposed to be keeping the cursed monsters away from us!"
– Bandit by the rocks near the Deck Point, Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Help!"
– Bandit between the gate and the Deck Point, Upper Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Aiiee!!"
– Bandit closest to the gate, Upper Chambers

Lower Chambers

Entrance

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Where are all the Kendarie? There's nobody here..."
– Bandit in the lower right corner, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "There don't seem to be many powerful monsters around here. I wonder why..."
– Bandit near the entrance to the first tunnel, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Hey, Tara, if I find a Runestone, you're going to give me some of your cards, right?
I can't wait until I can boss around monsters like you do... Then they'll be sorry!"

– Bandit on the left side of the room, Lower Chambers

After First Tunnel

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "When I get my own, Runestone, I'm gonna be living the good life.
I don't like this place, but no way I'm going back without a Runestone or three!"

– Bandit by the wall on the right side, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Have you seen the lights? I saw them... Little balls of light, they were.
What do you think they are?"

– Bandit by the wall on the left side, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "This place is kind of spooky."
– Bandit by Victor and a pillar, Lower Chambers

After Second Tunnel

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "These caverns give me the creeps.
The sooner we find the loot and get out of here, the better."

– Bandit by the railing in a corner facing the second tunnel's exit, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Are you sure we should keep going? Maybe we should turn back..."
– Bandit before Victor, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Have you noticed how old this stonework is? Looks too old to have been made by the Kendarie..."
– Bandit past Victor, Lower Chambers

Room with Runestones

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "Help! He-help!
Boss! We gotta get out of here! They're everywhere...Run!
Ahhhhhhhh!!"

– Cutscene Bandit 1 (trying to warn everyone, then getting his soul stolen), Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "The... The door! It's shut! Come on! Let me out!! Let me out!!
Aiiieee!"

– Cutscene Bandit 2 (trying to go back out the way they came, then getting his soul stolen too), Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "They stole his soul!! The bastards aren't getting my soul, I can tell you that!"
– Bandit by the doors, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "I wish we'd never come to these horrible caves..."
– Bandit before the exit, Lower Chambers

Audience Chamber

Spoilers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "What in the name of Grok is going on around here?"
– The first bandit on the path, Lower Chambers
{| class="quote" border="0" cellspacing="0" cellpadding="0" style="border:1px solid white; background:#f8e9ae; tcolor:black; -moz-border-radius:7px; padding:0; margin:.5em 1em .5em 1em; width:auto" |style=color:#000; text-align:left;padding:0 10px;"| "I wish we'd never come to these horrible caves..."
– The second bandit on the path, Lower Chambers