{{Card_Template}}The MechaPult (Japanese: レラージュ, Leraje) is a Mech attribute creature and an Independent type card introduced in Lost Kingdoms II.
A MechaPult can be found as an enemy at Kendarie Fortress. It is located on the main platform in the water reservoir.
Appearance
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Obtainability
- By capturing one at Kendarie Fortress.
- By opening a chest at Kendarie Fortress. Found in the upper right room in the area with 3 searchlights.
- By choosing one in the Level Bonus for Kendarie Fortress. Up to 2 MechaPult cards are available. This Level Bonus can be accessed whenever the level is cleared with at least 1 rating star.
- By purchasing one at a Card Shop for 480G. Available at Shop 3 of the Kadishu Card Shop and the post game inventories of both Card Shops.
- By copying one using 12000 EXP
Strategies
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As a Card
Uniquely, this Independent monster will not move at all. However it will instead launch powerful projectiles at enemy monsters once they're at a certain distance. The MechaPult cannot attack enemies directly next to it, making it useful in only certain situations.
As a Monster
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Profile Descriptions
Card Profile
"An Independent creature designed for long-range attacks. It is slow and only appropriate for some situations. Minimal magic consumption."
Monster Profile
"A Mech creature created by the Kendarie. Designed for long-distance attacks, the MechaPult will try to fire upon you from a safe distance."
Glitches
- ?
Other Notable Appearances
- A MechaPult card appears along with the cards of an Aggressor GL2, a Claws-R-Us, and a Gizmolizer in the Kendarie Fortress themed loading screen of Lost Kingdoms II.
Trivia
- Like most Mech cards, the Mechapult's Japanese name, Leraje, is taken from a demon in the Ars Goetia, referencing the Marquis Leraje.
- The carts in the Lower Chambers of the Runestone Caverns are similar in design to the MechaPult. Additionally, the texture map for these carts appears to have been made using the MechaPult's as a base.
- The projectiles from the MechaPult's Energy Missile skill uses the same texture for the magic circle that appears during the summoning of a Summons type card, while the blast effect of the projectiles uses the same texture as the glow emitting from the magic circle's rings.
Gallery